Over the weekend I had my computer flattened to see if that helped. Hey fellas, I think I've found the cause of for my strange renders. Other than that, we will need more details regarding your scene and setup. in some cases, it will distort your scene if the settings when wrong or you accidentally change them.Īfter placing your camera you can always lock the camera for any movement or rotation using the hierarchy panel under Link Info This also can make your geometry invisible during render time.Ĭheck the camera correction options, this will make the vertical straight. Geometry disappearing, check your video card drivers, also you can put a mesh modifier two times over the geometry, to rebuild polygons, also try placing a Normal modifier. Try to place your scene closer to the zero coordinates, this is usually the reason for many 3D Max viewport issues. This target sometime creates issues mostly when you are working on large scenes and your Geometry is far from Zero coordinates. I Would only use Targe when doing animations that need it. I usually work with a camera with NO target. But you can go through some of these workflow tips.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |